I am starting a lot of projects - this page lists some of them.
Starting so many means, that most of then are not maintained or not even properly developed. Here is a quick reference to what I define the status of a project to be:
- Planned: No code has been written yet.
- Developing: Project is under active development.
- Maintained: Project is in a working state and receives regular updates.
- Paused(Working)Paused(Unfinished): Project has been discontinued for an unspecified amount of time, but might be resumed if i feel like it.
- Abandoned(Working)Abandoned(Unfinished): Project has been discontinued and will likely not ever be continued.
- Unknown: I have not bothered to write down the status
- keks-meetMaintained: a simple secure web conferencing application. (Project page, Source code)
- jellythingDeveloping: media streaming solution (similiar to jellyfin). supports on-the-fly remuxing and federated content. (Source code)
- infraMaintained: multi-system installation manager. allows to centrally manage installations with a single configuration in form of a rust DSL (Source code)
- gnixMaintained: a stupid reverse proxy to replace nginx. serving the webpage you are viewing right now. (Project page, Source code)
- hurrycurryMaintained: A cooperative video game about cooking. Featuring multiplayer, 3d graphics and more. (Project page, Source code)
- abrechenbarkeitMaintained: a simple trust-based ledger implemented as a Lua CGI web application with a CSV database (Source code)
- pfadfinderPaused(Working): parallel anytime A* for openstreetmap with custom frontend and integration into the existing one. (Source code)
- video-codec-experimentsPaused(Working): a few attempts of creating my own video codecs, making use of motion compensation, dct, quantization and more. (Source code)
- pixelflut toolsPaused(Working): the programs I hacked together when playing pixelflut. includes GPU-acceleration for updating the canvas with minimal bandwidth usage. (Source code)
- attoccPaused(Unfinished): minimal C compiler in C (Source code)
- trash-proxyMaintained: A minecraft reverse proxy for offline authentification. (Source code)
- mondPaused(Unfinished): server monitoring software, no much code written so far (Source code)
- voxelwagenPaused(Unfinished): voxel game engine made from scratch; made to host an automation game. (Source code)
Other not-so-important projects
- pbotDeveloping: Opinionated rust library for writing high-level chatbots that concurrently run on multiple messengers. (Source code)
- karlenderPaused(Working): a personal calender suite consisting of a daemon, a graphical and a command-line user interface. supports very flexible condition based recurring tasks and automatic scheduling so you dont need to decide. (Source code)
- bad-editorPaused(Unfinished): A really bad editor (Source code)
- cosuPaused(Unfinished): a simple fast osu! client in c (not nearly a working client yet) (Source code)
- sprakcAbandoned(Working): A compiler from c++ to sprak (Source code)
- sprak-runtimeAbandoned(Working): (Source code)
- ehb-dataAbandoned(Working): (Source code)
- sgfUnknown: (Source code)
- circuit-simulatorUnknown: (Source code)
- metabotPaused(Unfinished): (Source code)
- websiteMaintained: (Source code)
- ld49Abandoned(Unfinished): Ludum dare 49 (Source code)
- bot-gameUnknown: (Source code)
- game-platformUnknown: (Source code)
- simple-game-enginePaused(Unfinished): (Source code)
- voice-controlPaused(Unfinished): (Source code)
- libreverse-oldAbandoned(Unfinished): (Source code)
- golf-langAbandoned(Unfinished): (Source code)
- mumble-musicPaused(Unfinished): (Source code)
- muonPaused(Unfinished): (Source code)
- libresyncedvideoplayerUnknown: (Source code)
- fireworksAbandoned(Unfinished): Fireworks with Three.js (Source code)
- bj1Unknown: (Source code)
- so-surveyPaused(Working): Some code for processing the stackoverflow developer survey's results (Source code)
- rubberkeysAbandoned(Working): (Source code)
- lunar-landerAbandoned(Working): (Source code)
- molecule-viewerPaused(Working): Web application to visualize layout of molecules (Source code)
- oxelpotPaused(Working): text-board service using pure html on the client (Source code)
- CUBEAbandoned(Unfinished): (Source code)
- godot-mumble-linkPaused(Unfinished): (Source code)
- libreverse-serverUnknown: 2d multiplayer game engine server (Source code)
- twclientPaused(Unfinished): A teeworlds client in rust, based on libtw2 (Source code)
- minetest_meta_uhcPaused(Unfinished): ultra hardcore mod for minetest with decreasing border size (Source code)
- guitar-chordsPaused(Unfinished): (Source code)
- gnu-netcatPaused(Working): Mirror of the “GNU“ netcat utility (imported from CVS) (Source code)
- stonk-gameAbandoned(Unfinished): simple game to compete in trading stocks (Source code)
- pw-patchbayPaused(Working): Tool to setup links for pipewire (Source code)
- desterrMaintained: dead simple tool to distinguish stderr and stdout (Source code)
- staticwikiPaused(Working): tools to convert MediaWiki XML dumps to static HTML pages (Source code)
- trash-mapPaused(Working): A minecraft map renderer (Source code)
- acoustsearchPaused(Unfinished): Search the acoustid database locally. (Source code)
- meta_shellPaused(Unfinished): Simple wayland shell only including a status dock. (Source code)
- 3d-frame-interpolationPaused(Working): (Source code)
- librelambdaPaused(Working): A lambda calculus "solver". (Source code)
- automatoPaused(Unfinished): A minimal, gridless automation game. (Source code)